WAIT OH MY GOSH!!!!! I JUST WENT BACK TO PLAYING THIS MASTERPIECE OF A GAME AND THOSE BEE-LIKE CREATURES SPAWNED 1.5 INCHES AWAY FROM THE CAT AND IMMEDIATELY BURNED THE CAT!!!! NOOOOOO!!! :(
@Coffee 'Valen' Bat Please Add Functions To Nintendo Switch Joysticks So That The Joysticks Work As A Cursor Too So The Player Won't Need To Hold The Console Controller AND Use The Mouse At The Same Time. P.S. PLEASE DO THIS (i know im begging and its just pitiful af but it would be better with the joystick working as a cursor too... :D ), Welp, Back To Grinding (cuz you know what they say!, "practice makes perfect!")
I think controller support like that is a PICO-8 thing I can't really do much about sadly. Plus I haven't worked on PICO-8 stuff in years (Hard to believe I posted this game 4 years ago!), but if I ever do any sort of port of this game I'll keep this in mind, thank you!
oh, :( well thats okay, like if you cant you cant. so yeah thats fine, and if you dont know if you can cuz you havent coded in that language in 4 years you probs dont know how if you even can...
Ive actually been coding in the same language as the game (LUA) pretty recently for a different project, the problem is moreso with the "engine". PICO-8 is like a sandbox (What's called a "Fantasy console"), so it takes care of low level things like talking to the operating system about controllers and keyboard and stuff - The engine (PICO-8) is closed source too so I can't do much about how it handles controllers without looking for an alternative engine or something, which again, probably don't have the time to do for a game I finished many years ago 😵💫 I'm still interested in making a port of this game at some point (once I'm done with my current project, Pizza Delivery ReHeated), it's one of my favorite original games I've done.
Thank you for enjoying it! It's insane for me to think people are enjoying it many years later. <3
Are you on Mac? Must be some Apple shenanigans I can't really debug... You can always download the .P8 file and load it up in PICO-8, either via the standalone executable or the free Education edition online (This game was made for a fairly old P8 version so maybe it wont work on recent versions tho).
Oy! Sadly no, this is a PICO-8 game, not a Game Boy game. I could at some point make a GB port as I do GB Homebrew now, but the adapting the mouse/touchscreen gameplay would be tricky... I guess I could make a gb accesory for a mouselike device or add support for the SNES's Mouse via the SGB but that's pretty niche.
Hiii, I've made a video and got more than 11000 ;), but what I really wanted to share was some feedback about the game, hopefully it's useful to you :D
-The main idea of the game is pretty good and challenging
-The gameplay mechanics and the enemies are pretty well done, setting up a very good challenge based on an "easy to learn, hard to master" dynamic.
-Visually the game looks very well and I really liked it.
-I would increase the difficulty of the game by adding extra enemies/hazards on the level every 2 minutes the player stills alive as I actually felt that the difficulty of the game wasn't increassing a lot.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Simple but addictive game! I think if I had to nitpick, the hit detection on the skull enemy felt a little off at times. Other than that, really fun! Perfect game to set some goals for yourself and see if you can achieve them. (EX: Beat the game with a score of 5000 and 3 minutes on the clock.)
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my high score so far is: 2849
WAIT OH MY GOSH!!!!! I JUST WENT BACK TO PLAYING THIS MASTERPIECE OF A GAME AND THOSE BEE-LIKE CREATURES SPAWNED 1.5 INCHES AWAY FROM THE CAT AND IMMEDIATELY BURNED THE CAT!!!! NOOOOOO!!! :(
@Coffee 'Valen' Bat Please Add Functions To Nintendo Switch Joysticks So That The Joysticks Work As A Cursor Too So The Player Won't Need To Hold The Console Controller AND Use The Mouse At The Same Time. P.S. PLEASE DO THIS (i know im begging and its just pitiful af but it would be better with the joystick working as a cursor too... :D ), Welp, Back To Grinding (cuz you know what they say!, "practice makes perfect!")
I think controller support like that is a PICO-8 thing I can't really do much about sadly. Plus I haven't worked on PICO-8 stuff in years (Hard to believe I posted this game 4 years ago!), but if I ever do any sort of port of this game I'll keep this in mind, thank you!
oh, :( well thats okay, like if you cant you cant. so yeah thats fine, and if you dont know if you can cuz you havent coded in that language in 4 years you probs dont know how if you even can...
Ive actually been coding in the same language as the game (LUA) pretty recently for a different project, the problem is moreso with the "engine". PICO-8 is like a sandbox (What's called a "Fantasy console"), so it takes care of low level things like talking to the operating system about controllers and keyboard and stuff - The engine (PICO-8) is closed source too so I can't do much about how it handles controllers without looking for an alternative engine or something, which again, probably don't have the time to do for a game I finished many years ago 😵💫 I'm still interested in making a port of this game at some point (once I'm done with my current project, Pizza Delivery ReHeated), it's one of my favorite original games I've done.
Thank you for enjoying it! It's insane for me to think people are enjoying it many years later. <3
oh ok :D silly me :P. btw did you even notice that i said it was a masterpiece?
I did! Just lots of text to reply to 😅Thank you for considering it that good!
Wait... Why Did It Say:
“Hell_Cat” cannot be opened because the developer cannot be verified.
When I Opened Hell Cat
Are you on Mac? Must be some Apple shenanigans I can't really debug... You can always download the .P8 file and load it up in PICO-8, either via the standalone executable or the free Education edition online (This game was made for a fairly old P8 version so maybe it wont work on recent versions tho).
i am on mac, it was b'cause it couldn't check if there was malware or not :(
I F-ing LOVE That You Can Pet The Cat At The Title Screen :3
Is This Compatible With Real Gameboy If I Put A ROM Of It On My EZ-Flash Junior?
Oy! Sadly no, this is a PICO-8 game, not a Game Boy game.
I could at some point make a GB port as I do GB Homebrew now, but the adapting the mouse/touchscreen gameplay would be tricky... I guess I could make a gb accesory for a mouselike device or add support for the SNES's Mouse via the SGB but that's pretty niche.
please do then, or make a gb/gbc version where instead of mouse you use d-pad and a/b button to use fire and use start button to pause
1790 is my best
Its So Hard To Play
hell cat on mobile
Man I'd love to do that, but it'd probably require a complete rewrite of the game lol
Very nicely done. Can I suggest a volume slider? O r even volume setting that just uses an integer?
I don't think I can do that sadly, the way Pico-8's music works makes it impossible of not extremely hard to change the volume ingame, sorry
epic!
Hiii, I've made a video and got more than 11000 ;), but what I really wanted to share was some feedback about the game, hopefully it's useful to you :D
-The main idea of the game is pretty good and challenging-The gameplay mechanics and the enemies are pretty well done, setting up a very good challenge based on an "easy to learn, hard to master" dynamic.
-Visually the game looks very well and I really liked it.
-I would increase the difficulty of the game by adding extra enemies/hazards on the level every 2 minutes the player stills alive as I actually felt that the difficulty of the game wasn't increassing a lot.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards
Thank you! A difficulty spine like that sounds pretty good
You are welcome ^^
Simple but addictive game! I think if I had to nitpick, the hit detection on the skull enemy felt a little off at times. Other than that, really fun! Perfect game to set some goals for yourself and see if you can achieve them. (EX: Beat the game with a score of 5000 and 3 minutes on the clock.)
Thanks! I think I messed up some parameters on the skull collision so I'll try to fix it if I ever update the game
yes